[email protected] |
http://www.linkedin.com/in/jdf |
514-562-9128 |
About me
Work experience
Narrative Designer (contract) | MadLife Divertissement | June 2022 - December 2022
- Created inclusive characters with a backstory and personality
- Created the storyboard for the opening cinematic
- Created a narrative document with character sheets, narrative structure, and quests
- Creation of worldbuilding and stories
- Did historical research for the stories, worldbuilding, NPCs, dialogues, and quests
- Ensured narrative consistency throughout the game's progression
- Ensured that the storytelling is culturally appropriate for the people and places involved
- Worked with level designers and programmers to create quests, mechanics, and game systems
- Wrote and edited dialogues
- Wrote several story pitches
Narrative & Game designer | Deuzspark Technologies | 2021 - 2022
- Conceptualized worldbuilding
- Conceptualized game mechanics and systems Designed characters
- Kept the Game Design Documents up to date
Academic background
DESS in Narrative Video Game Design | NAD - UQAC | 2023 - 2024
- Refine my critical understanding of narrative in different media
- Acquire communication skills to create, organize, and enhance video game design
- Create worlds and populate them to be able to use them in video games
- Understand video game worlds as arrangements of various systems (geographic, political, religious, etc.) that are integral to the game's storytelling
- Master the design processes and common methodologies of video game design
- Reflect on the aesthetic, technological, and ethical practice of game design
Bachelor's degree in Video Game Design | UQAT |2018 - 2021
- Creation of Game Design Documents
- Development of racing games, horror games, walking simulators, platformers, and more
- Lead Narrative Designer for the Bachelor’s degree final project in a 30-person team (63,000
downloads on Steam) - Narrative, level, sound, economy, and user-oriented design
- Project management skills for small and large teams
- Prototyping and experimenting with event-based video games
Certificate in Film Studies | Université De Montréal | 2017 - 2018
- Studied the history of cinema, the different genres, and the cinematographic language
- Studied the remediation of cinematic codes in video games and the remediation of video game
codes in cinema